Ways The World Can End: Symbols and Novelty Game

  • After crafting a concise symbol set of six "Ways the World Could End," I allowed them to exist within a novelty dice game. The game's three dice indicate for each user how and when his world might end, suggesting a plan of action as a response. Appropriate to its theme and intended audience of hip twenty-somethings, the box includes rules for "extended gameplay" (read: a drinking game).
  • Above: alien invasion, solar flares, nuclear apocalypse, black hole, robot warfare, and divine intervenion.