Designed a passive pop up that does not get in the player's way. Players canchoose to interact with it or to ignore it.
A very simple collections interface. Players can either turn in completedcollections for a reward or create a wish list to ask friends for help.
Poking fun at another game, we added our own wandering cow. The cow extends pastthe borders giving the pop up more life.
Conceptualized and designed this blueprint-esque pop up to show players how tobuild the diner.