Get Lost

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Created: 01/11/11
Last Edited: 12/04/12
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Description
A project designed while at the School of Visual Arts MFA in design, Get Lost was a project designed for my 3-dimensional design class with Alan Chochinov.
  • Get Lost
    Interactive city game
  • A project designed while at SVA MFA design program. Get Lost was done for my 3 dimensional design class. I was asked to do ethnographic research on someone I didn’t know and do an open ended help kit based on them. My subject was a tech obsessed New Yorker who loved exploring. My solution was a game entitled Get Lost.

    In today’s high tech, digital world we are always connected. With this connectivity comes a new sense of direction, we always know where we are and are never lost. Some people enjoy exploring and finding new things yet out reliance on technology limits this
    .
    Get Lost gets people lost and exploring through technology.

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