A project designed while at SVA MFA design program. Get Lost was done for my 3 dimensional design class. I was asked to do ethnographic research on someone I didn’t know and do an open ended help kit based on them. My subject was a tech obsessed New Yorker who loved exploring. My solution was a game entitled Get Lost.
In today’s high tech, digital world we are always connected. With this connectivity comes a new sense of direction, we always know where we are and are never lost. Some people enjoy exploring and finding new things yet out reliance on technology limits this
Get Lost gets people lost and exploring through technology.