Here is the massive project I've done for Ruroc Ltd. in 2018 and polished in 2019. The main task was to show the process of making of their brand new Atlas helmet in a visually interesting way. I've made this sci-fi interior from scratch, prepared a few packs of concepts in different colour options to find the best solution. Also I decided to make a fully animated rig for these robotic arms which are supposed to put all the helmet's details together.
Everything has been made inside Cinema 4D. I used Houdini for the smoke simulations. This project is rendered with Octane Render. The process of making has taken around 5 weeks including rendering and compositing.
My role: everything
Special thanks to Tom Ferguson for sound editing!