desperately see[k)ing systems
2004 MFA THESIS ABSTRACT
SYSTEM: A system is a set of rules whose application to a set of interrelated objects produces a unified whole transcending the individual parts. Systems are comprised of three distinct elements: systematic operations, systemic application of those operations, and the resultant wholeness of the system as a functioning unit.
SYSTEMATIC OPERATIONS: A set of rules which govern the behavior of an interrelated set or sets of objects to produce a predictable outcome. Traditional definitions of ‘systematic’ include ‘proceeding according to method’ and ‘characterized by order.’ Systematic operations are designed to produce outcomes, but may not affect the wholeness of the system.
SYSTEMIC APPLICATION: The use of one or more systematic operations in order to affect the whole object. Conventional definitions of ‘systemic’ incorporate such phrases as ‘regarding wholeness’ and ‘affecting an entire system.’
WHOLENESS: Arriving at a system’s ‘wholeness’ is an organic process of balancing the interactions between both its internal processes and external inputs.
Principles of the course, Concrete Books, taught by Thomas Ockerse at the Rhode Island School of Design were employed in the creation of a game. This game is concrete in that its forms and modes of play are derived from the findings of this study and form a parallel ‘text’ comprised of the dialog between its constituent parts, rules, modes of play and those that interact with it.
Below are the sixteen 19" x 19" documentation panels included with the game.
Layout grid comprised of 64 2 inch units, each unit is sub-divided into 16 half-inch units.